So after watching Shaun of the Dead, Dawn of the Dead, 28 Days later, and combining the fact that i’m in the process of reading Cell by Stephen King, I’vee had zombies on the brain.
Zombies are a classic horror element. There will always be zombies in the horror genre I imagine. Hell, there’s somthing undeniably creepy about the fact that they always win. They get you in the end. There’s really no denying it. So I figured since there’s nothing in the gaming rants section I figured I’d go off a bit on the old dead-shamblers as a campaign angle.
Now zombies have been done in roleplaying likely countless times. Hell the first thing that comes to mind is All Flesh Must Be Eaten, a tabletop RPG that’s pretty much all about zombie horror. Not to mention the ever-popular Resident Evil series for the video game fans out there. I figured I’d discuss a bit about running a zombie horror game on Seven13. Now while I ralize that the core book isn’t out yet it’s perfectly feasible to pull this off using the lite version of the rules from the Siege.
First off: the setting. This has to be a city. Townships and outlands will do. Population is the key to zombie horror. Townships or outlands are the goal for the PCs because it’s likely that after the shit hits the fan there will be more hope of survival away from civilization. What you generally want to do in this angle is put the characters in the center of a major city. Make sure they’re good and in the thick of it. No edge-of-town easy out; set them up for sull force. The population of the area the opening scene will be set in is a primary and generally unchangeable factor.
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