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	<title>Comments on: Return from the Grave</title>
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	<link>http://ashesandghosts.com/archives/104</link>
	<description>Personal Website of Christopher "GHosT" Ashe</description>
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		<title>By: offray</title>
		<link>http://ashesandghosts.com/archives/104/comment-page-1#comment-115</link>
		<dc:creator>offray</dc:creator>
		<pubDate>Sun, 31 Jan 2010 23:48:18 +0000</pubDate>
		<guid isPermaLink="false">http://ashesandghosts.com/?p=104#comment-115</guid>
		<description>Hi Christopher, 

Me and my crew are going to start to play the seven 13: cycle of existence tonight in Bogotá, Colombia. It could seem strange because by most of the signs the game is going down. The thing started almost 4 years ago, when I travel my first time out of my country. My crew and I were playing since 1996 and we have gone by several &quot;crisis&quot; (most of them mine) but we still are together and playing (not so often as the beginning). The thing is that &quot;corporate game playing&quot; started to bother me. We have not much time to prepare the game as we get older and there was a lot of rules and books that were there by the sake of the editor, not the players or the authors. This vision of mine was also empowered by free software and free culture movements, so I was looking for something similar. Most of the totally free (as in speech) RPGs had not the quality that would make my crew and myself to switch over them, so a middle point was the independent publisher and that&#039;s how I found Cycle of Existence, Universalis and Sorcerer. Having played the last two, now we want to hack the game from the beginning and your game has the proper balance between self-containment and richness to start with it. May be at the end the result will be something that has the things that we liked more of this years of role playing. I think that when things are really important (and role playing is one) you&#039;re not along and major undertakings are better in proper company. You have already done a lot by your self (and with your gaming crews) but now that you&#039;re thinking in following another paths, what do you thing about passing the torch to your community of rol players, what about making the transition from an independent role playing game to a open source free hackeable one? You will be the first on making that in the rpg scene (people have already done this on software business with good results)... You don&#039;t know where the seed of your creation is going to flourish... but I recommend to read &quot;homesteading the noosphere&quot;[1]_, and take a look on creative commons and it use in arts and education, before answering my question:

 .. http://catb.org/~esr/writings/homesteading/homesteading/ 

Thanks, Take care and... Walk in Balance

Offray</description>
		<content:encoded><![CDATA[<p>Hi Christopher, </p>
<p>Me and my crew are going to start to play the seven 13: cycle of existence tonight in Bogotá, Colombia. It could seem strange because by most of the signs the game is going down. The thing started almost 4 years ago, when I travel my first time out of my country. My crew and I were playing since 1996 and we have gone by several &#8220;crisis&#8221; (most of them mine) but we still are together and playing (not so often as the beginning). The thing is that &#8220;corporate game playing&#8221; started to bother me. We have not much time to prepare the game as we get older and there was a lot of rules and books that were there by the sake of the editor, not the players or the authors. This vision of mine was also empowered by free software and free culture movements, so I was looking for something similar. Most of the totally free (as in speech) RPGs had not the quality that would make my crew and myself to switch over them, so a middle point was the independent publisher and that&#8217;s how I found Cycle of Existence, Universalis and Sorcerer. Having played the last two, now we want to hack the game from the beginning and your game has the proper balance between self-containment and richness to start with it. May be at the end the result will be something that has the things that we liked more of this years of role playing. I think that when things are really important (and role playing is one) you&#8217;re not along and major undertakings are better in proper company. You have already done a lot by your self (and with your gaming crews) but now that you&#8217;re thinking in following another paths, what do you thing about passing the torch to your community of rol players, what about making the transition from an independent role playing game to a open source free hackeable one? You will be the first on making that in the rpg scene (people have already done this on software business with good results)&#8230; You don&#8217;t know where the seed of your creation is going to flourish&#8230; but I recommend to read &#8220;homesteading the noosphere&#8221;[1]_, and take a look on creative commons and it use in arts and education, before answering my question:</p>
<p> .. <a href="http://catb.org/~esr/writings/homesteading/homesteading/" rel="nofollow">http://catb.org/~esr/writings/homesteading/homesteading/</a> </p>
<p>Thanks, Take care and&#8230; Walk in Balance</p>
<p>Offray</p>
]]></content:encoded>
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	<item>
		<title>By: ashes</title>
		<link>http://ashesandghosts.com/archives/104/comment-page-1#comment-114</link>
		<dc:creator>ashes</dc:creator>
		<pubDate>Wed, 06 Jan 2010 23:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://ashesandghosts.com/?p=104#comment-114</guid>
		<description>Haha yes I can still manage the 4-hit with Ukyo and yes I will still smack you and Hanzo down with it.</description>
		<content:encoded><![CDATA[<p>Haha yes I can still manage the 4-hit with Ukyo and yes I will still smack you and Hanzo down with it.</p>
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		<title>By: aramis</title>
		<link>http://ashesandghosts.com/archives/104/comment-page-1#comment-112</link>
		<dc:creator>aramis</dc:creator>
		<pubDate>Thu, 13 Aug 2009 03:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://ashesandghosts.com/?p=104#comment-112</guid>
		<description>A bad summer?  Every summer?  What the hell are you talking about?  

Are you telling me all those games of SS2 were for naught?  You lying, cheating SOB.  NOBODY 4-hits me with Ukyo!  NOBODY!</description>
		<content:encoded><![CDATA[<p>A bad summer?  Every summer?  What the hell are you talking about?  </p>
<p>Are you telling me all those games of SS2 were for naught?  You lying, cheating SOB.  NOBODY 4-hits me with Ukyo!  NOBODY!</p>
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